In fact, on more than one occasion I found myself making adult Jodie walk around in circles just so I could marvel at how closely she resembled Ellen Page and how cool it was that I was in control of her actions (I realize now that I might have a small crush). And now that Sony and Quantum Dream have finally seen fit to remaster Beyond: Two Souls for the PS4, a whole new audience will now be able to experience that effort, arguably in the best way possible.īeyond was no graphical slouch on PS3, but the game is arrestingly beautiful on PS4, displaying increased texture resolution, improved bloom, lighting and special effects, and particularly in the case of Jodie, highly detailed and fluidly animated character models that up close will often deceive players into thinking they’re looking at the actual person. Despite these and other problems however, CGM’s own Wayne Santos gave the game an 8 out of 10, praising it for “ to do some original things, play with original themes, and provoke some emotions other than anxiety or competitive spirit”, and concluding that while the game was “not a unilateral success, gaming as a medium is, in some way, improved by even just the attempt”. On one side it garnered many accolades for its graphic presentation, daring subject matter, and impressive motion capture performances that often managed to rise above the traditionally ham-fisted dialogue penned by the game’s director, David Cage (no doubt helped by the star power of its lead actress Ellen Page and supporting actor Willem Dafoe) but on the other it was also largely criticized for the sparseness of its gameplay systems, its heavy reliance on Quick-Time-Events (QTEs), and its disjointed, non-linear narrative approach to telling the story of its main character, Jodie. When Beyond: Two Souls originally launched on the PlayStation 3 in the Fall of 2013 amid heavy marketing by Sony, it was met with mixed reviews.